This section describes the process to evaluate teams’ work and how the winner will be decided.
To ensure a fair and comprehensive evaluation, we have established a detailed set of judgment criteria. These criteria are designed to assess the innovative aspects, technical proficiency, practicality, and overall impact of the presented solutions. We encourage all teams to review the criteria thoroughly to align their presentations and submissions accordingly. Their understanding of these criteria will be pivotal in guiding their project development and can significantly impact the achieved overall score.
For each criterion, a score will be assigned on a scale from 1 to 10.
Innovation / Creativity (30%): Evaluates the app’s effectiveness in enhancing learning through critical reasoning aids and diagrams, without replacing human effort.
Technical sophistication & Feasibility (30%): The app should be both technically robust and feasible to implement within the team’s capabilities.
Presentation (20%): Communication of the developed solution
User Interface and Accessibility (20%): Assesses ease of use, clarity, and how intuitively
users can interact with the app’s features to support their learning process.
The Jury (the "Judges") tasked with evaluating submissions will be comprised of external experts in the field. There will be two separate panels of judges: one to assess participants in the FinTech challenge and another for the EdTech challenge. The selection of Judges aims to ensure a fair and knowledgeable assessment of each submission. The decision of the Judges is final and not subject to contestation.
The evaluation process consists of 2 separate phases. Phase 1 takes place after the submission deadline (Sunday 21st at 12:00) from 12:00 to 13:30. Phase 2 takes place after the lunch break, from 14:30 to 16:00. See Agenda for the time details.
The first phase of evaluation takes place on Sunday 21st from 12:00 to 13:30. There will be two separate panels of judges: one to assess participants in the FinTech challenge and another for the EdTech challenge. These panels will circulate among the teams' stations to directly evaluate their work, through a 3-minute pitch, followed by 2-minute q&a.